Teaching Pitching
Home Up Hitting Catching Fly Balls Teaching Pitching Playing the Infield Fielding Ground Balls First Base Second Base Shortstop Third Base Outfield Catcher Trainers Baseball Myths Spider Images

2007 County Champions!!!

2008 Whitfield County Early Bird Champions

Remember to bring your camera to each game to take action photos

Forward these pics. to cubspics@westsidecubs.net

2010 Game Schedule Now Available

Cubs Batting Leaders:Logan Hilton .532, Jackson Bell .500, Drew Guffey .486, TRey Hasty .412

 

Cubs Pitching Leaders: Logan Hilton 34 Innings -71 K's, Jackson Bell -29 innings 44 K's, Drew Guffey 21 Innings -37 K's,

 Home
Baseball Balk Rule

 

Teaching Youth Pitching

As a youth baseball coach, I am constantly asked by young players to let them pitch or play catcher.  Apparently, the catcher spot is a "cool" position, since they get to wear all that "cool" catchers gear.  Once they have had some time behind the plate though (in July), the idea doesn't seem so "cool".

The pitcher spot is more difficult to discourage.  In looking for candidates to become pitchers, we first look for players with good arm strength.  You may notice during the early part of the practice season, we place all our players at third base. We watch them, as they field grounders, and make the throw to first base.  Often the players think they are trying out for a third base position.  The drill actually evaluates their arm strength, primarily, but also assesses their ability to field grounders. A third evaluation is arm accuracy on the throw to first base.

We look at velocity.  How quickly the ball gets to first base from third base. Throwing accuracy can be taught, arm strength cannot.

Once we identify the players with acceptable arm strength, we group them into "now" pitchers (accuracy) and "future" pitchers in which accuracy can be polished.  The current Cubs roster has three "now" pitchers and three 'future" pitchers. Once these "future" pitchers develop accuracy, the Cubs will become one of the most dominant teams in the county.

Recently, I asked our boys to tell me the two best pitches in baseball.  I heard the curve ball, the sinker, the fast ball, but all of these were the wrong answer.  The best pitch in baseball is the strike and the second best pitch in baseball is the first strike.  At this age, if a player can throw a strike on the first pitch, the young batter will swing at bad pitches and help the pitcher.  If the first two pitches are outside the strike zone, the young batter may not swing at any pitches, even if they are down the middle of the strike zone.

Teaching youth to pitch is simply a matter of repetition and practice.  A player that truly wants to succeed at pitching will put the X-Box aside and work on playing catch.

I still believe the "pitch-back" net remains the best tool for young players.  It helps them improve both their arm accuracy and their fielding skills.  I can remember many imaginary ball games I played with my pitch-back net as a young ballplayer.  These imaginary games enabled me to play every position on the field, and I always had one of the most accurate arms in the league.  When I was 9 and made the 12 year-old "try-out" team, I was able to throw out numerous players at third base from right-field. As I became older in this 12 yr. old league, I transitioned to second base, third base, then shortstop, but the pitch back net (and my father hitting me thousands of ground balls) was the primary reason, I was able to play and compete with these older boys.

I recommend every parent invest in a pitch-back net.  Logan's net is a permanent fixture in our front yard.  In fact, when we give directions to our house, the directions usually include "look for the house with the pitch-back net in the front yard".

Take ribbon and weave through the netting to simulate the strike zone (Home plate Five-sided, 17 inches by 8 1/2 inches by 8 1/2 inches by 12 inches by 12 inches, cut to a point at rear).  The ribbon should be a rectangle, that is 17" wide and extends about 12" from the ground to about 48" from the ground to simulate a youth's strike zone.

 

 

 

 

 

Footwork

The first thing that should be taught to your young pitcher is proper footwork.   Footwork is the foundation for every 90 M.P.H. fastball. The table below shows the placement of the feet.  While proper technique is to step behind the rubber with the landing foot, it is sometimes easier for a beginning pitcher to step back, parallel to the rubber rather to step behind the rubber.

Start with feet

beside one another

Rock back with

the landing foot

Lift the landing foot

and bring the landing foot

behind the plant knee

Step directly toward

the plate with the toes

pointing toward the target.

Here is the proper footwork for players with advanced skills.  This wind-up utilizes a step behind the rubber rather than a step to the side of the rubber.

Start with both feet on the

pitchers plate (rubber)

Rock back (behind rubber)

with the landing foot

Turn plant foot so that

it contacts rubber

Lift landing foot and

bring behind plant knee

Step toward the plant

with the toes pointing at target

Plant foot should follow

through and land in a catch

ready position
 

The wind-up will feel awkward at first.  The two most important aspects of the wind-up is the "push" or leverage a player gets with the plant foot (much or the players power is generated with the "push" from the plant foot) and the landing position of the landing foot.  The landing foot should stride toward the plate and the toes and heel should line up toward the target. The plant foot should leave contact with the rubber as the landing foot contacts the ground and the soles of the plant shoe should be skyward as the player follows through with his throw.  Often the plant foot will be in front of the landing foot and the player should "hop" to align the feet (parallel).  The glove hand and throwing hand should be brought up in the "push" position to be prepared to field balls hit back to the pitcher.

According to baseball rules their are two acceptable pitching deliveries (positions); the Wind-up and the Stretch.  For more complete descriptions of these positions, visit The Official Rules of Baseball Section 8.01

How to Grip a Baseball

Having spent most of my playing days at shortstop, I never really had a grasp of the subtleties of pitching.  Several of my old Little League teammates went on to pitch for the Mets, Cardinals, and Phillies and they have given me hints in working with Logan to perfect his pitching effectiveness.

While I have always understood the importance of proper wind-up and other mechanical skills, I had no idea that the grip of the ball could increase velocity, enhance ball movement, and create better accuracy.

The first rule that each professional player instructs is NO CURVE BALLS UNTIL THEIR SENIOR YEAR OF HIGH SCHOOL or after.  Many professional pitchers never develop a curve ball and most of the pitchers who manage to play baseball into their late 30's are players that never though a curve ball.

 They insist that (with proper grip) movement can be created without throwing a curve ball and very, very few players who throw curve balls at a young age advance past high school baseball.  The way the ball is gripped in relation to the threads and even the amount of pressure applied by each finger can even have an influence on movement. Most also insist that the value of the curve ball is it's change in speed in keeping batters off-balance, not it's breaking action.  This change in speed can be achieved with other pitches that place less stress on the pitchers arm.

 The four seam fastball (left) is the first pitch a young player should develop.  With the four finger fastball, the fingers should be closer together.  The wider the split between the fingers, the more velocity is lost.  For younger players with small hands, the index finger (pointer finger-shorter) should be placed on the open (narrower) end of the threaded horseshoe (threads).  The thumb should be placed underneath the ball at the 6 o'clock position.  A common mistake is to allow the thumb to slide up on the side of the ball.  The four seam fast ball is a pitch that is designed to go straight - little or no movement, but it is a very accurate.  Throw this pitch when you need a strike

The two-seam fast ball is designed to produce movement.  Again the wider the fingers, the more velocity is lost.  A better description of each pitch can be found below, but as you may be able to see from the picture (at left), the two seam fastball places the thumb in a five o'clock position (as opposed to a 6 o'clock position on the four-seam fastball).  This slightly off-center grip produces the movement of the two seam fastball.

With both fastballs, the less "skin" you have on the ball the more velocity you will attain.  This creates less friction or drag.  The change-up, on other hand, is attained by sinking the ball deep in the palm and putting more skin on the ball.  With the fastball, you want your fingers and calloused part of your palm (top) gripping the ball. With both fastballs, a youth player should learn to grip the ball softly (like an egg).  Later, as they develop more skill, they can apply pressure to change speed or apply more pressure to one finger to create right or left movement.

 

How to Throw a Four Seam Fastball

The Four seam fastball is thrown by every Major league pitcher and is the staple pitch. It is the easiest pitch to throw for accuracy.  The four seam fastball is thrown at maximum velocity.  The tips of the fingers should lay in the valley of the threads.  Notice that the thumb is in the 6 o'clock position, as opposed to the two-seam fast ball (below) in which the ball is held in more of a five o'clock position. Your middle finger should be nearest the "horseshoe".  The four seam fastball is not a breaking pitch, but some pitchers can get a rising motion with this pitch.  Change speeds by tightening and loosening the grip and narrowing or widening the split between the fingers.

A cut fast ball uses the 4-seam thread placement but narrows the gap between the fingers with more pressure on the index or middle finger which creates movement (right or left) and the ball is gripped slightly off-center, depending on which break you want.

 

How to Throw a Two Seam Fastball

The two seam fast ball provides more movement than the four seam fast ball.   While it is not a curve ball, it is the maximum velocity pitch that will generate breaking action.  The two fingers lay in the valley of the two narrow seams and the ball is released in the same manner in which the four seam fastball is released,  However, you may notice a slightly different finger positioning if you look closely at the two finger versus the four finger grip.  While the thumb is located in the 6 o'clock position on the four seam, the thumb is slightly to the 5 o'clock position on the two seam.  The different grip gives the ball a slightly off center spin, which creates a breaking action.  Some pitchers have even discovered that applying slight pressure on one finger or the other can create right or left ball movement.  The two seam fast ball produces more of a sinking motion, as opposed to the four seam which can produce more of a rising motion.  The two seam is slightly more difficult to control than the four seam. The different spin gives the batter at slightly different look at the ball as well.

The two seam fastball and the cut fastball do not have to be strikeout pitches.  You want to create just enough movement to make the batter hit the ball slightly off-center.  This produces ground balls or non-solid contact.  Both of these pitches (all pitches for that matter) are much more effective once the pitcher is able to throw the 4-seam fastball for strikes.  The batter will not expect the ball to move or change speed if the pitcher has complete control of the 4 seam fastball.

See video for cut fastball.

How to Throw Circle Change-up

The change-up is the best pitch in baseball.  You don't need curve balls or knuckle balls, if you mix in a good change-up and change speeds on your fastball.  The batter will be so confused, his timing will never be the same. Timing is everything to a hitter and most hitting slumps are a matter of timing distortions-not mechanics. The guys who throw 95 m.p.h. on every pitch can get rocked, but the pitcher that can go from 90 to 70 to 85 to 75 on successive pitches will keep batters off balance and in the dugout. A few years ago, the Braves had a pitcher who could throw 101 m.p.h. of which there were probably 2 people that could this.  He only could be used in short relief and never made it because he could never develop a change-up to change speeds. He eventually got rocked. (Tracy Rocker).  Throwing a fastball after a change up makes the fastball appear twice as fast.  Add a high high fastball, which youth can rarely catch up to (even without a change up), and you develop an unhittable fastball.

For a Youth pitcher, the change up must be thrown often in order to develop it. However, once perfected it must be used sparingly, at the right time, to fool the hitter. The important component of the changeup is it MUST look like a fastball during the windup and delivery.  Where the fastball exerts ball pressure on a narrow area, the circle change uses spread fingers and a tighter grip to reduce the force coming from the hand.  This spreading of pressure across a larger ball area sufficiently reduces velocity enough to encourage batters to move forward into their launch position earlier.  They may still make contact with the ball, but without (having already committed) hip and leg action, they typically produce power with arms swings only.  While some pitchers with a good fastball may use the change-up as a strike-out pitch, many use it to set up another pitch such as a high fastball, a slider, or split finger.  Changing speeds helps prevent batters from making good solid contact because they must "hold back" their swing (launch) in order to judge pitch speed.  Batters that do make solid contact against pitchers who change speeds often will tell you they were "looking for a pitch" (guessing). A pitcher must be smart about not falling into a pitch order routine.  This is part of the unseen "cat and mouse" game of baseball and why it is the greatest game ever played.

Avg. Change-up Speed - 7-10 m.p.h. slower than fast ball

How to Throw a Split Finger Fastball

The spilt finger fastball has become the hottest pitch in baseball and one of the most difficult to learn effectively. It's characteristic is that it dives down at the last moment and misses the players bat and usually dives into the dirt.  It is thrown the same as a fast ball, but is held with the two fingers outside the two narrow seams. Thumb position is the same as the two seam fast ball in the 5 o'clock position and the thumb is usually placed on the threads.

Bruce Sutter (Cubs) was one of the first players that I can remember to master the Split-finger fastball and he became so good at it that he would throw it on every pitch.  He would throw fastballs at the knees and players would not swing because they thought it was the splitter and the ball was going to dive off the table into the dirt.

Like the change-up, the split finger fastball drops in velocity from the fastball (4-6 m.p.h.), but not nearly as much as the change-up (7-10 m.p.h.).  Any pitcher could survive with a good fastball, a change-up, and a split finger fastball without the arm difficulties typically associated with a curve ball.  Learning a good hard slider complements this repertoire and complicates the guessing game.

Avg. Speed - 4-6 m.p.h. slower than fast ball

 

How to Throw a Slider

The slider is NOT the same as a curve ball and is much less damaging to the arm and elbow.  It DOES NOT use a twisting motion of the wrist or elbow and relies on wind resistance and downward finger roll at the release to obtain breaking action.  Youth should NEVER throw curve balls. Adults should never throw curve balls for that matter.  90% of pitchers who throw curve balls with regularity will either require elbow surgery or have shortened careers.  Kids who throw curve balls will rarely make it into or past High School ball.  Coaches will use them, burn them up, burn them out, and move on.  However, at some point kids won't listen.  If a parent has no influence, a coach can only advise.  It is startling that most kids in the Little League World Series throw curve balls, but none of these phenoms have ever made it to the major leagues!

The slider is the second fastest pitch that most pitchers throw.  It relies on a tight spin like a fast ball that breaks down and away (rightie vs. rightie) at the very last moment.  Like the split finger, the later the break, the better the pitch.  While the curve ball provides a sweeping action, the slider is more abrupt down and away.  With the slider, the pitcher uses the leverage of the seam against his fingers and downward motion of his release.  The ball is gripped along the seam and slightly off-center, almost as if trying to pinch off 30-40% of the ball rather than 50-50.  This uneven grip creates an irregular rotation using the fastball release.

Avg. Speed - 4-6 m.p.h. slower than fast ball

How to Throw a Knuckle Ball

The knuckle ball is probably the most difficult pitch to master, but those old enough to remember Hoyt Wilhelm and Phil Niekro, when they pitched for the Braves, (or Tim Wakefield of today) will remember alot of silly looking batters and two pitchers who pitched to near 50 years old.  Both of these pitchers threw 80-85% knuckle balls and their fast balls were thrown simply as a change of speed like many pitchers use their change-up today. However, On some nights the knuckler would "knuckle" and other nights it would not.  On some nights it would "knuckle" so much that three catchers could not have fielded the ball and other nights it was a thing of sheer beauty.  The knuckle ball is known for erratic movement and will move up, down, right, left, sideways, and sometimes all on the same pitch.  On some nights the only hope to hit it was to stand in bunt position and take a half swing to try to poke the ball over the infielders head.  In most cases, MLB players would say, with a knuckle ball, you should take your three swings and sit down. If you hit it you had to stand on the bases, and hope the catcher missed the ball so you could advance to the next base, because the next batter probably would not move you up.

The knuckle ball is held by the finger nails and finger tips in the valley of the horseshoe thread and anchored by the thumb in the 4 o'clock position.  The knuckleball is pushed straight out on release with no wrist action or no downward motion.   This creates little or no spin and air resistance will create movement.  The knuckle ball is thrown anywhere from 50-70 m.p.h.  Even an old batting practice coach could extend his career with this pitch.

How to Throw a Curve Ball

According to the American Academy of Pediatrics, more than 4.8 million kids will play youth baseball this year.  162,000 will end up in emergency rooms.  As a result of overuse, curve balls, and other inappropriate techniques the requirement for Tommy John surgery (collateral ligament reconstruction) has grown six-fold among 12 year olds.  This procedure involves taking a ligament or tendon from another limb (forearm, hamstring, knee, foot) .  The procedure requires drilling holes through the two bones where the new ligament will be attached and weaving the harvested ligament through these bones.  It is a very painful procedure which requires months of therapy.  It requires about 12 months of rehab for pitchers and 6 months of rehab for position players (top notch, highly conditioned athletes) to recover from this surgery.

Due to bone growth plate development in youth, young pitchers are much more susceptible to these types of injury. Every Orthopedic Surgeon has detailed information on how to throw a curve ball for youth.  I'm sure your Pediatric or Orthopedic Surgeon would be happy to show your child how this can be done and the consequences of a parent allowing their child to throw this pitch.  However, "Someone has to be the parent and provide guidance". After a season of Travel Ball I have seen many coaches who simply burn up the kids they have and recruit more.  It's one thing for a coach to allow a player to throw a curve ball- we have limited control of a child and parents actions.  However, I have seen many coaches who give the pitching signs to the pitcher and catcher for the next pitch that is to be thrown.  I have witnessed some coaches give the curve ball sign 3-4 pitches in a row.  The best part about the curve ball is it's change of speed, which can be accomplished without twisting the elbow and wrist. The worst part about the curve ball is if a 10-12 year old child throws it with regularity, he has an 70% chance of never pitching past his 16th birthday.  For a list of players who have required Tommy John Surgery, see the list at the bottom of the page.

Youth Pitching - Strategy

When you get on the mound, have you thought through how you are going to pitch to the opposing team?
You may have a plan for certain hitter, but you must also have an overall plan that you can use throughout the game. You need to think through your strategy and have a basic philosophy that you can modify for each game. In youth baseball the first strike is the most important pitch.  Most runs score from runners who reach base through walks.

The main purpose of a pitching plan is to keep the opposing team off balance. They shouldn't step into the box and know that the first pitch is going to be a fastball, or if you get ahead in the count you usually throw an off-speed pitch. You want them to off balance and not sure what you are going to throw in any given situation.

So what are some things you can add to your basic pitching strategy?

  1. Get ahead of the hitters!!! Hitters start drooling when they step in the box with a 2-0, 3-0, or 3-1 count. They know you are limited with what you can do and you have to throw a strike. They will often shrink their zone and if you throw it in that zone, look out. Your pitching strategy should always be to get ahead of the hitters.  In every league, at every age, a player will swing at bad pitches when they have two strikes on them.  Even if they make contact with a pitch out of the strike zone, it rarely goes anywhere.  A lot of younger hitters will not swing until the first strike has been called.  If the first pitch is a strike, it changes their entire hitting strategy.  They will usually take a swing at the second pitch if it's close to the strike zone and swing at just about everything on an 0-2 count.
  2. Change speeds often, but don't fall into a pattern. Your goal shouldn't be to change speeds on every pitch, but to keep the hitters guessing. If you always follow a fastball with an off-speed pitch, then the hitters will learn that pattern and be expecting an off-speed pitch after each fastball. Changing speeds is one of the most important pitches from youth baseball through major league baseball.  A curve ball is not necessary if you can keep batters off-balance with a good change-up.  The change-up will prevent batters from timing your pitches and limit solid contact.
  3. Vary pitch location. In addition to varying the pitches you throw, you'll also want to vary the location. It's nice if you have the control to throw the ball at the knees on a consistent basis, but being able to run the ball up in the strike zone can be effective and keep the hitters off guard. In youth baseball, a batter with two strikes will swing at pitches at his shoulders, if it is across the plate, and these players can rarely catch up to a high fastball.  The same can be said for pitching on the inside or outside part of the plate. If you consistently throw the ball over the same half of the plate, the hitters will adjust and look for the ball in that location.
  4. Pitch inside with your fastball. See if the hitters can handle the inside heat. This is a difficult pitch for most hitters to handle and it is the pitch they will be forced to look for on every pitch if you establish it. As you can imagine, if the hitter is looking for the inside fastball, all other pitches and locations will have a better chance of keeping the hitter off balance.
  5. Throw your fastball with different grips. Come in sometimes with a 4-seam fastball and sometimes throw a 2-seam fastball to get some movement. Hitters can adjust to a pitcher that always throw a 2-seam fastball that breaks the same way each time. Give them different looks to your fastball and they'll think your fastball is jumping.

Once you have a basic pitching strategy, then you can adapt that for each game. Why would it change from game to game? The primary reason will be the type of stuff you have on a particular day? Each day is different and you need to be prepared to battle on days when you don't feel like you're throwing the ball very well. One day you may have all your pitches and you can throw them all for strikes. On another day your fastball may be average and your having trouble throwing your off-speed pitch for a strike. Days like that are going to test your mental toughness. Can you battle on those days and still be successful and give your team a chance to win? Mentally tough pitchers will.

Fielding The Pitcher Position

After each pitch is thrown, the pitcher becomes a plain old infielder and he must learn to field the position.  Like the third baseman, whose primary duty is to not allow the shortstop to catch anything (by cutting off everything he can), the pitcher should make every play he can make.  The throw to every base is shorter from the mound and typically (you would hope), your pitcher has the most accurate arm on your team.  Also, by cutting off ground balls at the mound, you cut 5-6 steps from the runner heading to the base.

If you look above at the proper footwork diagram for the wind-up, Step 6 shows the pitcher ending the wind up with both feet side-by-side.  This doesn't happen naturally and not by accident.   The trailing follow through leg will typically end up ahead (toward the plate) of the landing foot at the finish of the wind up.  In order to prepare to field the ball, the pitcher must perform a bounce hop to square his feet.  The pitcher should then be in a palms out position and be ready to catch line drives that come back.  An especially important position if the youth has lost his baby teeth.

While youth ball is typically played a little differently than older baseball, the Youth pitcher may or may not be asked to cover first base, so he must be ready.  Usually in youth ball, the second baseman covers the bag due to the short distance between home and first base.  However, as youth get older and base path distance is extended, the pitcher will be expected to cover first.

When a runner is on third base, the pitcher must cover the plate on passed balls and he must get there quickly.  In youth ball, this is the most important fielding duty a pitcher can perform because this is where the majority of runs are scored.

Depending on your catcher and the situation, you may want your pitcher to field most bunts.  A sharp catcher will be off with the crack of the bat, but any delay in youth ball will create a base runner or wild throw from the catcher. Common sense tells you that since the catchers momentum is moving forward, he is the best fielder to make the play, but common sense is not always applicable in youth ball due to a variety of skill levels  The catcher should be the signal caller in bunt fielding situations.

Professional Baseball Players who Required Tommy John Surgery

All are pitchers unless otherwise noted.

 

 

Hit Counter

Cubs Supporters

Polar Ice Express

Home | Up | Baseball Balk Rule

Westside Youth Athletic Association Website

Helton Genealogical DNA Project - Hilton Family Tree - http://hiltonfamilytree.com

Hit Counter

Website Design and

Optimization by

The Home Buyers Handbook

Helton Genealogical DNA Project - Hilton Family Tree - http://hiltonfamilytree.com

Mohawk Communications Manager